NOTICE: From this point forward, all updates to the mod will be edited/attached to the main post, this saves a hell of a lot of time and is organized as well.Name of the project: Sonic the Hedgehog Next Gen DX (Originally started July 2008 on sadxforum.co.uk/Sonicforum.net)
Description:A mod of Sonic Adventure DX: Directors Cut to look like Sonic the Hedgehog (2006)
Characters List:Sonic: Next Gen Sonic
Tails: Next Gen Tails
Knuckles: Next Gen Knuckles
Amy: Next Gen Amy
Big: High-Resolution Big
E-102 Gamma: E-123 Omega
Super Sonic: Next Gen Super Sonic
Metal Sonic: Metal Sonic/Silver/Shadow (DLC Pack, planned from the original mod in 2008, a autoinstaller will place the new CHRMODELS.DLL into your system directory and back up the old ones, use of this program will switch out Metal Sonic/Silver/Shadow)
Stage List:Emerald Coast - Wave Ocean
Windy Valley - Kingdom Valley
Casinopolis - High-Resolution Casinopolis (Originally custom level Soleanna Casino in 2008 Mod, idea dropped)
Ice Cap - White Acropolis
Twinkle Park - High-Resolution Twinkle Park (Originally Tropical Jungle in 2008 Mod, idea dropped, due to the fact it looked nothing like the original level)
Speed Highway - Crisis City
Red Mountain - Flame Core
Sky Deck - High-Resolution Sky Deck (Originally 3D Remake of Flying Battery from S3&K in 2008 Mod, Plan dropped, idea of a S3&K level in a '06 mod was dumb)
Final Egg - Aquatic Base
Levels for characters besides Sonic will be announced at a later time.
Member List:*Members listed in
Bold are people who worked on the original STHNGDX from May 2008 - August 2009*
WWEDX2007nuckrieg
FrostTH
(Parts of the original team went in separate directions, looking for members, please state your skills and we'll see if you can join.)
X- LOOKING FOR HELP -XMember Class:LeaderCo-LeaderGreen = WarningFeatures:> Different textures, ripped from Sonic '06
> New Object Placement
> Sonic '06 level order in Trial Mode
> Next Gen Characters, and models if i can find somebody who can model
> Story mode can be played, but will be SADX's, mod will not follow '06s storylines.
> Game Gear games will be changed, confirmed Mini-Games for STHNGDX include: Sonic the Hedgehog 1 & 2, Mortal Kombat, Mega Man, and NHL Hockey.
> Will be available on the Dreamcast at some point.
Progress:Wave Ocean - 80% (Everything done except Object Layout and Background)
Kingdom Valley - 80% (Everything done except Object Layout and Background)
Hi-Res Casinopolis - 0%
White Acropolis - 0%
Hi-Res Twinkle Park - 0%
Crisis City - 0%
Flame Core - 100%
Hi-Res Sky Deck - 0%
Hi-Res Lost World - 0%
Aquatic Base - 0%
Hot Shelter - 0%
Textures - 10%
Sounds - 95%
Characters - 20%
Extra Information:Mod will be created using the following tools.
DXEdit: For level object placement.
Nettapu's PVM Tools (Packer and Unpacker): will be used to edit SADX's PVM/PVR files
Adobe Photoshop CS2 9.0: To edit textures and make them look well in-game, i have the PVR plugin also so PVR's will be edited in Shop.
SADXTweaker: Trial level select editing, to attempt to get the closest thing to Sonic '06 level order.
Lastly, i'd like to say that this mod isn't a ripoff of STH360DX, it's been around since before it, i just took a long hiatus/break to hone my SADX skills, the scene has changed quite a bit since my last outing and much more tools and possibilities are at my disposal, also, all content used in this mod is leftover from the original STHNGDX, nothing is taken from STH360DX, real Sonic '06 textures and customs are to be used in the game, nothing shall be stolen.