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 Post subject: Sonic With Regular Shoes
Posted: Wed May 05, 2010 9:47 pm 
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Okay, I just now figured out how to swap pointers and I made something I think a lot of people have been wanting.

What's up with this picture?
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If the title didn't give it away, then I'll tell you. Sonic's Light Speed Shoes look like his regular shoes! YAY! It was a quick pointer swap, but I figured some people might like having this. I also recently put this on my site! (finally)

Download Here!

Included in the download link are the original PVM files for Sonic and his effects.


Last edited by Rias on Tue Aug 10, 2010 8:44 pm, edited 2 times in total.


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 Post subject: Re: Sonic With Regular Shoes
Posted: Wed May 05, 2010 10:00 pm 
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The shoe model looks broken.. But It's nice I guess.


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 Post subject: Re: Sonic With Regular Shoes
Posted: Wed May 05, 2010 10:17 pm 
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It's just the one scene where he's bending his shoes. It looks fine in regular gameplay.



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 Post subject: Re: Sonic With Regular Shoes
Posted: Tue Aug 10, 2010 5:14 pm 
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could you swamp super sonic's ls shoes?


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 Post subject: Re: Sonic With Regular Shoes
Posted: Tue Aug 10, 2010 8:42 pm 
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I might do that someday, but for now, I'm not up for it. I'd have to port the model, as well, so, I probably can't personally do it.



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 Post subject: Re: Sonic With Regular Shoes
Posted: Wed Aug 11, 2010 3:12 pm 
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Whheeeeeeeee broken.


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 Post subject: Re: Sonic With Regular Shoes
Posted: Wed Aug 11, 2010 7:11 pm 
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Wow. That is REALLY broken, hehe. Did you use pointer swaps? Or did you port it, or what?



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 Post subject: Re: Sonic With Regular Shoes
Posted: Wed Aug 11, 2010 8:35 pm 
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Rias wrote:
Wow. That is REALLY broken, hehe. Did you use pointer swaps? Or did you port it, or what?


Ported them. It's something about the shoe toe models. Too lazy to fix them though.


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 Post subject: Re: Sonic With Regular Shoes
Posted: Wed Aug 11, 2010 10:26 pm 
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guys we should fix it. that would be way past cool


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 Post subject: Re: Sonic With Regular Shoes
Posted: Thu Aug 12, 2010 2:06 am 
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Auto-weld=Jack shit. Sonic's auto-weld I know broke because of how auto-weld functions, and I've done it via attach swaps and seg pointer swaps with broken results. Also, Super's broke because of random auto-weld problems with the models. He doesn't have any kind of morphers attached to them since mine worked like a charm on the DC ports. If you want to fix them, find the code and map it. Then post your results.



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