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ManikDX
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Post subject: Re: Sonic With Regular Shoes Posted: Thu Aug 12, 2010 7:20 am |
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Joined: Sat Jun 19, 2010 3:11 pm Posts: 22
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FiamonderDX
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Post subject: Re: Sonic With Regular Shoes Posted: Thu Aug 12, 2010 1:26 pm |
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Joined: Sat Feb 06, 2010 12:21 am Posts: 234
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FiamonderDX wrote: Too lazy to fix them though. I could send it to someone who's not lazy, but I doubt that anyone else knows how to fix it.
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ItsEasyActually
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Post subject: Re: Sonic With Regular Shoes Posted: Fri Aug 13, 2010 1:26 am |
Joined: Tue Feb 02, 2010 12:34 am Posts: 327 Location: Fincastle, Virginia
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The code is part of the exe, but the function I think is in chrmodels.dll. I do know Super's is set by the Perfect Chaos flag, but if the flag function is removed, then it enables auto-weld when playing as Super Sonic as himself. Doing the model swap via pointers breaks them. Something I never figured out how to fix myself though. This is why I think the thing is enabled in chrmodels.dll and flags in the exe turn it on or off. I'm gonna find out more from MainMemory on where it might be located and start researching for it. I'll post my results when I find them.
_________________ My youtube account: http://www.youtube.com/user/darkspinessonic35 My little update blog: http://itseasyactually.blogspot.com
Keep it clean, or I will.
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ManikDX
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Post subject: Re: Sonic With Regular Shoes Posted: Sat Aug 14, 2010 6:25 pm |
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Joined: Sat Jun 19, 2010 3:11 pm Posts: 22
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FiamonderDX
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Post subject: Re: Sonic With Regular Shoes Posted: Sat Aug 14, 2010 7:23 pm |
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Joined: Sat Feb 06, 2010 12:21 am Posts: 234
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ManikDX wrote: great Don't spam. One word posts is considered as spam. If you do it again, you'll get banned for a week. Read the rules.
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ManikDX
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Post subject: Re: Sonic With Regular Shoes Posted: Mon Aug 16, 2010 10:46 pm |
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Joined: Sat Jun 19, 2010 3:11 pm Posts: 22
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marpet0805
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Post subject: Re: Sonic With Regular Shoes Posted: Sat Aug 13, 2011 1:52 pm |
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Joined: Sat Aug 13, 2011 1:42 pm Posts: 2
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