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 Post subject: Running Start?
Posted: Tue Dec 06, 2011 10:55 pm 
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Joined: Tue Dec 06, 2011 10:16 pm
Posts: 5
Is a running start possible in Adventure DX? By running start, I mean like in recent games where Sonic is already running at the start of the level. I don't know whether editing the exe in SADXTweaker would do the trick by changing Sonic's action at the beginning of a stage (standing by default) and I don't want running starts for the HUB world either.


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 Post subject: Re: Running Start?
Posted: Tue Dec 13, 2011 12:45 am 
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Joined: Thu Dec 30, 2010 10:08 pm
Posts: 45
You could just simply put a Dashpad where Sonic starts


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 Post subject: Re: Running Start?
Posted: Tue Dec 13, 2011 9:55 pm 
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Joined: Tue Dec 06, 2011 10:16 pm
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Yes, that could work, but it'd have to be invisible, plus with no sound, and sadly that might require a new slot, which we don't (yet) have the ability to create. Ah, well. I'll look into the matter a bit further.


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